Thursday, September 24, 2009

Thursday Morning Video: 36 Skaters Make Downhill Neon Video Game





Watching this I was reminded of another video:





I love that even though the ambient sound of Space Invaders is just four tones the guy doing it makes it sound distinctly French.

-K.

Friday, September 18, 2009

What is Game? - Resident Evil 5 PC gameplay

The PC port of Resident Evil 4 is a little notorious due to the fact that in its original state, the version that was put on the shelves for people to pay real money for, did not have lighting in it. More specifically, did not have any shading effects at all, no contrast, everything was overly bright and ugly. Also the control scheme did not include mouse support, the default being an extremely awkward and frustrating keyboard scheme, more or less requiring you to have a gamepad if you wanted to play it without hating it. It didn't do so well.
Still, it appears Capcom has faith in the PC market and this time decided it would be better if they ported the game themselves, and it works splendidly.





-K.

Thursday, September 17, 2009

In Your Base, Manipulatin' Your Dudes



I was poking around the archives over on Rock, Paper, Shotgun and found something that slipped through the cracks. The Manipulator is a little puzzle-platformer that popped up on TIGSource a while back that has you navigating a secret base and taking control of its inhabitants to advance, Oddworld-style. Nothing earth-shattering here, but a fun little distraction that you'll be able to get through in about an hour.

The game comes in at a trim 4MB, which you can grab here.

-K.

Thursday Morning Video: Giant Bomb - Quick Look: Darkest of Days

Dreamcast post forthcoming, also some footage taking a look at the PC versions of Resident Evil 5, Batman: Arkham Asylum and Red Faction: Guerrilla on the way.

Until then, let's take a look at Darkest of Days. In stores now!




-K.

Friday, September 11, 2009

We're Getting Old, Part 1 (TurboGrafx-16)



There are a few stories that I haven't touched on in a timely matter because I happen to be lazy, probably because I'm getting older, LIKE THESE SYSTEMS! (KA-POW!)

See the rest of this post >>

Friday, September 4, 2009

Party Like it's 1991: Knights of the Chalice



This dropped a while back but I never really got around to jumping into the demo until recently, Knights of the Chalice is a turn-based RPG that admirably attempts to recreate a tabletop game, notably making use of the D20 Open Gaming License to try to keep things familiar with those, well, familiar. Unfortunately I am not one terribly familiar with D&D experiences and though I mused for such a digital experience in the past, this one is a little bulky with the retro, DOS-era presentation and somewhat unfriendly interface, but it does present that truly turn-based combat I was looking for. I'm trying to soldier on with it and get my head around the controls and actions, because I think there's an enjoyable experience here, but I get the sense it was probably made for those already fully versed in the mechanics in mind. If you've got the patience and/or knowledge required you wouldn't be doing yourself any harm in checking out the demo.

-K.

Wednesday, September 2, 2009

Plunging Deeper



I've been pretty busy here at work which has contributed to a total lack of energy during what little down time I have, which I would much rather be spending watching something on Netflix rather than exerting myself mentally. I do have things I have wanted to talk about, just bear with me. At any rate, a quick little update regarding the game of my last post, Spelunky. During my lengthy sessions with it I thought idly about how awesome an XBLA version of it would be, but I realized that was highly unlikely. It turns out that Spelunky creator Derek Yu is also in the business of granting wishes. Also it appears he's finally released version 1.0 of the game, which I will have to check out as soon as I get home (provided I can pry myself away from Arkham Asylum which is goddamn splendid), and I advise you to do the same.

-K.