This is quickly becoming a very interesting site. There is a new article over on Irrational Games' new site (Recently changing their name back after briefly being known as 2K Boston) in which Ken Levine reveals some behind-the-scenes tidbits about the production of System Shock 2, though the most fascinating thing I came away with is that the game was made in a short 11 months.
-K.
Tuesday, February 2, 2010
Read This, Insect
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